Last Updated: 07 January 2012
Download Link: http://pastebin.com/raw.php?i=qhhgERav
This script does exactly what it says in the title, it lets you learn skills by using skills and can replace the original skill if you wish it to.
In my game I’m going to have multiple versions of the same root spell, because trying to do different things with just one skill is just to hard. For example: Fireball will have a version that is short range and a long range version with two options, a single enemy target scope and one with an all enemy target scope. This means I will have to make three separate skills, which isn’t a big deal.
But here’s the problem I would like to use this script and have any of the three increase the base usage for all three to be replaced by their more powerful versions.
Is there a way to do this with this script or a simple change I could make to the script to do this or should I just try to event it and deal with eventing’s limitations?
Here you go.
what a really nice script!
however, when I use this script, the original skill isn’t replaced, i wonder why….
I change the code like this:
SKILLS = [207, 1, true]
it should means “by using skill 198 once, skill 207 will be learnt and the original skill 198 will be replaced, but it isn’t replaced…. and suggestion?